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Gaming Features

Top 7 Magicka Visual Spell Effects
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February 12, 2011
Carolina Games Summit '11
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February 7, 2011
Into the Indie - Development Round Table
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February 3, 2011
Global Game Jam 2011 - 48 Hours to Develop a Game
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January 31, 2011
Level Design: Imbue Your Map with Mythology
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January 25, 2011
No, You Can't Mark that on my Map
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January 15, 2011
Tournament Gaming Revolution
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January 1, 2011
Level Design: Creating an Open World Part 1, Framework
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December 24, 2010
The Uncanny Dangers of Internet Censorship: An Internet Graveyard
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December 7, 2010
Gaming Jobs: Public Relations Representatives
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December 1, 2010

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