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Gaming Features
Sean Tracy on Star Citizen's CPU Management, Character Tech, & More
Gaming Features
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Star Citizen's Sean Tracy on 64-bit Engine Tech & Procedural Edge Blending
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Chris Roberts on Character Tech, Weather System, & Engine Architecture
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Chris Roberts on Star Citizen's Procedural Planets, Alpha 3.0, & CitizenCon
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Midair Successfully Revives 'Tribes' Format
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Gears of War 4 PC Graphics Settings Detailed & Async Compute Support
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Doom Crash Fixes, Black Screens, & Lag / FPS Drops at Launch
Gaming Features
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Due Process Gameplay - Co-Operative Tactical Planning & Execution
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Seven: The Days Long Gone is Seriously Worth a Look - PAX Gameplay Preview
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Hands-On with Mirage: Arcane Warfare – PAX East Gameplay Preview
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