Alongside Star Citizen and Elite Dangerous, No Man's Sky is among a new wave of ambitious space exploration titles landing on the PC platform. The game promotes planetary exploration as one of its core features, with procedurally generated planets, inhabitants, and atmospheres, but also leaves room for space flight and ship management.
No Man's Sky has already undergone a few delays, with its most recent pushing the PC release back to August 12 from the original August 9 release date. PlayStation 4 owners will see the game on shelves first, with developer Hello Games sticking to its August 9 launch for the console.
No Man's Sky mixes space combat and first-person, planet-side exploration, but doesn't aim to compete directly with the likes of Cloud Imperium Games' Star Citizen. The two will occupy separate segments of their respective “space game” markets, spaced-out primarily by the modular release cycle for behemoth Star Citizen.
If you haven't caught-up on No Man's Sky lately, it's worth watching the newest trailer. The team's made major changes to aesthetics and mechanics and has moved away from the “looks like a beta” stage of development:
- Steve “Lelldorianx” Burke